
- #Quake ii graphics mod how to#
- #Quake ii graphics mod install#
- #Quake ii graphics mod archive#
- #Quake ii graphics mod full#
Advanced decal and particle system (infinity decals and soft particles).2d lighting for hud digits, console background and menu tags.Oren-Nayar Diffuse with GGX Specular BRDF, Phong, Lambert and Sub-Surface Scattering lighting models.Real time per-pixel lighting and shadowing (like DooM3) with hi quality parallax mapping (relief mapping technology).if you have a creative audio card you can delete openal32.
#Quake ii graphics mod archive#
unpack archive in to you fresh quake2 3.20 folder.It is not advisable to use long paths to the game or containing non-English characters. I highly recommend not mixing with a previous version of q2xp or any other ports.
#Quake ii graphics mod full#
game controller charging icon (windows only)īe careful - to run you need a video card with full OpenGL 4.5 support and 4 gigabytes of video memory! To run on 2GB cards, set in console:ĭo a clean install.the strength of the controller vibration depends on the amount of health and armor (windows only).fast curl http downloading for multiplayer.dynamic screen resolution list (windows only).refraction particles support (look railgun fire effect).vertex lighting for alpha and water surfaces.full dynamic lighting for glass surfaces.better thermal vision for ik glasses (rogue).new filmic effects - chromatic aberration, lens deform, vigneting.hdr sky boxes (use 32bit hdr file format).quake2xp.exe +set developer 1 +set logfile 2.
Run quake2xp as - quake2xp.exe +set net_compatibility 1 +set game MyModFolder.
#Quake ii graphics mod how to#
How to run any other mods - mission packs or run old demos:
Full openGL 4.5 compatible geforce 980ti or better. windows 7 or higher, ubuntu 10 or higher, freeBSD (experemental). If you have booth game dlls you can use +set net_compatibility 1 for select net protocol version (like dm game on original q2 servers). If engine can't find gamex86xp.dll it try load original q2 game dll and set original net protocol version. By default, the engine uses gamex86xp.dll (q2xp net protocol). Remove previous version of xpconfig.cfg and CACHEXP folder.Ībout compatibility with the original game (original multiplayer servers, old demos) and mods:. #Quake ii graphics mod install#
Install openAL drivers for your audio card. Install quake2 from Steam, GOG or from original CD-ROM. Integrated sound card with openAL drivers. Full openGL 4.5 compatible 4GB video card AMD RX series or NVIDIA GF 6XX. 5Gb on Hdd with The Reckoning mission pack. Windows 7 or higher, ubuntu 10 or higher, freeBSD (experemental). All other addons and mods supported in compatibility mode Playing OGG and WAV music tracks from the hdd. OpenAL 3d audio engine with EFX (high-quality environmental audio sound effects both win and linux). xBox360 controller support (windows only). Postrocessing effects -Glare, Depth of Field, Radial Blur, Thermal Vision, Filmic chromatic aberration lens distortion and vigneting, Gamma/Brightness/Contrast/Saturation/Vibration, Motion Blur, SSAO, Scanline and median cinematic filters. Radiosity normal mapping and high resolution lightmaps. Reflection (screen space local reflection) and refraction surfaces. Md3 model format support (with out tags, no q3 player models support!!!). Real time per-pixel lighting and shadowing (like DooM3) with hi quality parallax mapping (relief mapping technology) with self-shadowing. Completely updated rendering takes full advantage of the latest graphics cards to get the perfect picture, preserving the original style of the game. QuakeIIxp is a multi-platform (windows, linux and freeBSD (experemental)) graphics port of the game Quake II developed by Id Software.